Saturday, July 20, 2013

Metal Slug 2

                                                              
Metal Slug 2 (メタルスラッグ 2?) is a run and gun video game developed by SNK. It was originally released in 1998 for the Neo-Geo MVS arcade platform as the sequel to the popular 1996 game Metal Slug. It was later re-released in a slightly modified/remixed form as Metal Slug X. It has been ported to the Neo Geo CD, PlayStation, Virtual Console and iOS, and to the Wii, PlayStation Portable and PlayStation 2 (as part of the Metal Slug Anthology).


                                    


Gameplay in Metal Slug 2 is very similar to the previous game; the player(s) must shoot constantly at a continual stream of enemies in order to reach the end of each level. At this point, the player confronts a boss, who is usually considerably larger and tougher than regular enemies. On the way through each level, the player can find numerous weapon upgrades and "Metal Slug" tanks. The tank is known as the SV-001 ("SV" stands for Super Vehicle), which not only increases the player's offense, but considerably adds to their defense.
In addition to shooting, the player can also perform melee attacks by using a knife and/or kicking. The player does not die simply by coming into contact with enemies, and correspondingly, many of the enemy troops also have melee attacks. Much of the game's scenery is also destructible, and occasionally, this reveals extra items or power-ups, although most of the time it simply results in collateral damage.
During the course of a level, the player also encounters POWs, who, if freed, offer the player bonuses in the form of random items or weapons. At the end of each level, the player receives a scoring bonus based on the number of freed POWs. If the player dies before the end of the level, the tally of freed POWs reverts to zero.


New features

Vehicles and weapons

Metal Slug 2 added several new weapons to the player's arsenal. A single shot from the Laser is capable of killing a column of infantry, and sustained fire can quickly destroy vehicles. Fire Bombs found in the second level can help to clear away mummies. Armor Piercing Shells give the Metal Slug tank cannon shells that only fire straight, but which do tremendous damage.
The game also included more vehicles. Though just as susceptible to enemy fire as the Metal Slug, these vehicles provide alternate modes of transportation, with each having their own advantages.
  • The "Camel Slug" is a Vulcan cannon mounted on a camel. The rider is elevated and still vulnerable to enemy fire, but has improved movement.
  • To help fight a boss that crawls up a tower, the "Slugnoid" armored frame is capable of leaping great heights. Its cannon is pointed downward, to assail the enemy attacking from below. Twin Vulcan cannons provide firepower, but they are stripped each time the Slugnoid is hit.
  • The "Slug Flyer" is a VTOL jet fighter which can fire powerful air-to-air missiles. It also has a Vulcan Cannon, which is designed to fire upon forward targets. Another player can "wing-walk", or ride on top of the plane.

Character transformation

Metal Slug 2 also introduced the ability for characters to transform during the course of the game. The first transformation is into a mummy during the second mission. Any hit from the purple tinged attacks of the mummy-variants or potions dropped by bats will trigger the transformation. This causes a drastic reduction in player movement speed and loss of any special weapons. Mummified characters hold only a pistol, which they fire at a rate of 50% slower than normal. Tossing a grenade also takes longer. Players also cannot use the knife when mummified. If the player is hit by another purple mist whilst mummified, they will die. Antidotes which can restore the player to human form are hidden throughout the level, dropped by enemies and given by rescued POWs.
Another transformation is the ability to become obese. This transformation is effected by eating too many food items during a single game-life. Once enough food is obtained the announcer yells "Uh-oh, big!," and the character is radically transformed. Movement speed is slowed, and every weapon's attack is altered: melee attacks are changed from a knife to a fork (or a belt whip if sitting), grenades are changed to larger cherry-style bombs, and the current weapon is replaced with a version that has larger bullets, and its offensive properties improved (for example, the rocket launcher has an improved tracking ability). The player returns to regular form if a diet-powder canister is found, enough time passes without picking up any food items, or if the player is killed.

Plot

Two years have passed since the end of Metal Slug, when Capt. Marco Rossi and Lt. Tarma Roving of Peregrine Falcon Strike Force defeated and apparently killed the evil General Morden, who had staged a coup d'état against the worlds' governments. Since then, various factions sympathetic to Morden have been in operation, but have always been considered insignificant. Recently, however, they have begun to act in unison, and army intelligence concludes that the only way this could happen is if Morden himself is in fact still alive and is attempting a new coup.[1] As such, Rossi (now a Major) and Roving (now a Captain) are sent to once again battle Morden. However, such is the importance of the mission, that they are accompanied by two members of the Intelligence Agency's Special Ops Squad S.P.A.R.R.O.W.S.; Sgt. Eri Kasamoto and Sgt. 1st Class Fiolina Germi.
As the levels unfold, it is revealed that Morden has formed an alliance with aliens in an effort to facilitate his plans (the previous game ended with one of Morden's soldiers sending a paper airplane into outer space). In the final mission, however, the aliens turn on Morden, attacking his troops and taking him prisoner. An ad hoc alliance is formed between the Peregrine Falcon Strike Force and General Morden's army to combat the greater alien threat. After a long battle, they succeed in defeating the Mother ship. As the ship explodes, Morden falls to the ground, strapped to a solid iron plate. While his soldiers celebrate his survival, the plate loses its balance and crushes him. The game ends with Rossi, Roving, Kasamoto and Germi celebrating their victory.

Supporting characters

As well as doubling the number of available player characters from two to four, Metal Slug 2 is the first game in the series to introduce in-game characters to help the player in battle. The first is Hyakutaro Ichimonji, a prisoner who, when rescued, will fight alongside the player, throwing Hadouken balls at enemies, or roundhouse kicking them if they get within melee range. Another character is Sgt. Rumi Aikawa, an army supplier who lacks a sense of direction, earning her the title "The Wandering Ghost"; she carries a huge, overstuffed backpack and drops random items for the player to collect (more are dropped if the backpack is shot or cut).
                                                 
Link of game to download : http://adf.ly/STnVb
size of game to download :
26.03 MB 
                                        

1. Download   game and extract from win rar 
2.Read inside instalation guide or how to use emulator.

Metal Slug

                                                            
Metal Slug (メタルスラッグ Metaru Suraggu?) is a run and gun video game developed by Nazca Corporation and published by SNK. It was originally released in 1996 for the Neo-Geo MVS arcade platform. The game is widely known for its sense of humor, fluid hand-drawn animation, and fast paced two-player action. It is the first title in the Metal Slug series. It has been ported to the Neo Geo CD, PlayStation, Sega Saturn, Virtual Console, PlayStation 3, iOS, Android and Neo Geo X, and to the Wii, PlayStation Portable and PlayStation 2 (as part of the Metal Slug Anthology).


Gameplay is very basic; the player(s) must shoot constantly at a continual stream of enemies in order to reach the end of each level. At this point, the player confronts a boss, who is usually considerably larger and tougher than regular enemies. On the way through each level, the player can find numerous weapon upgrades and "Metal Slug" tanks. The tank is known as the SV-001 ("SV" stands for Super Vehicle), which not only increases the player's offense, but considerably adds to their defense.
In addition to shooting, the player can also perform melee attacks by using a knife and/or kicking. The player does not die simply by coming into contact with enemies, and correspondingly, many of the enemy troops also have melee attacks. Much of the game's scenery is also destructible, and occasionally, this reveals extra items or power-ups, although most of the time it simply results in collateral damage.
During the course of a level, the player also encounters POWs, who, if freed, offer the player bonuses in the form of random items or weapons. At the end of each level, the player receives a scoring bonus based on the number of freed POWs. If the player dies before the end of the level, the tally of freed POWs reverts to zero.
There are a total of six levels, in locations such as forests, garrisoned cities, snowy mountain valleys, canyons, and military bases.

Enemies

The vast majority of enemies are soldiers equipped with weaponry befitting their specific role. There also a host of mechanized enemies, such as tanks, mobile artillery, aircraft, armored personnel carriers and technicals. Much of the game's humor comes from how the enemies are depicted; the player often encounters them as they are sunbathing, roasting food over a fire, or simply conversing amongst themselves. They also tend to scream loudly if they see the player, and often try to run away.

                              

 

The evil General Morden and his rebel army has launched a coup d'état on the world's governments, and all attempts by the armies of the various countries to curtail his growing power fail. His most recent attack has given him access to a new form of all-terrain combat tank dubbed "Metal Slug". In a last effort to stop Morden, Cpt. Marco Rossi and Lt. Tarma Roving of the Peregrine Falcon Strike Force are sent to locate and eliminate his powerbase, as well as reclaim or destroy any Metal Slugs they can find so as to keep the technology out of Morden's hands. After battling their way through hoards of Morden's soldiers, the duo eventually face off against Morden himself, in a heavily armored helicopter. After defeating the helicopter and killing Morden, they destroy his base of operations. In an epilogue, one of Morden's men is shown throwing a paper airplane from a cliff face. As the credits roll, the plane flies across the various levels of the game, before disappearing into outer space.

                                                   
Link of game to download : http://adf.ly/STm8U
size of game to download :
21.98 MB 

                                           
1. Download   game and extract from win rar 
2.Read inside instalation guide or how to use emulator.

Tuesday, July 16, 2013

Plants vs zombies halloween mod

another mod
                                                        
                                                   
Link of game to download : http://adf.ly/SE2el
size of game to download : 70.21 MB
                                     
extract it to empthy folder everything and enter PlantsVsZombiesHalloween
work great on win 7

Wednesday, July 10, 2013

Supercow


                                                                 
Professor Duriarti, a famous criminal, has seized the farm and captured the animals! He cloned them and made the clones work for him to successfully fulfill his diabolical plan of earth's destruction. Through her network of informants, Supercow heard about the situation, and dashed off to save the farm animals. Because after all, who knows how to save the farm better than Supercow? Supercow is an arcade game for the entire family!
                                                  

    Plenty of challenging levels.
    Easy and fun game play.
    Great cartoon story.


                                                   
Link of game to download : http://adf.ly/RrJgU
size of game to download : 29.54 MB
                                          
1.extract from win zip
2.run instaler  
3.enter game 
work on win 7 
                              



Game System Requirements:
    OS: Windows 2000/XP/Vista/7/8
    CPU: 600 Mhz
    RAM: 128 MB
    DirectX: 6.0
    Hard Drive: 78 MB

Game Manager System Requirements:

    Browser: Internet Explorer 7 or later

Tuesday, July 2, 2013

Dune 2000 with campaign cinematics

                                                          
Dune 2000 is a real-time strategy video game, released by Westwood Studios in 1998 for Microsoft Windows, and later ported to the PlayStation. It is a partial remake of Dune II, which is also based on Frank Herbert's Dune universe. The story of the game is similar to Dune II, and is continued in Emperor: Battle for Dune. The game uses a similar game engine to Westwood's Command & Conquer: Red Alert. Although Dune 2000 was originally intended to be a remake of Dune II, the plotline differs completely and makes a reference to the execution of Mentat Amon of House Ordos and the replacement of the Harkonnen Mentat from Dune II, Radnor, by Hayt De Vries. The story is told with full motion video starring actors such as John Rhys-Davies.

Storyline

Emperor Corrino has issued a challenge that the House which can produce the most spice will control its source, the desert planet Dune, with no rules as to how the Houses can achieve the goal. Meanwhile, Lady Elara of the Bene Gesserit and bound concubine to the Emperor, secretly takes the commander - the player - into one of the Heighliners, a person whose bloodline and future the Sisterhood had checked. According to Elara, they saw many visions of the commander dying many times—and only in one vision does the commander live and even rise to control massive armies and bring peace to Arrakis.

Emperor Frederick Corrino IV from Dune 2000

As in Dune II, the three main playable factions are House Atreides, House Harkonnen and House Ordos. There are also four non-playable subfactions: House Corrino, the Fremen, the Mercenaries and the Smugglers.

House Atreides

Hailing from the water-planet of Caladan, the Atreides have a strict loyalty to their Duke and follow him with zeal. The Duke's famous Mentat, Noree Moneo, advises and resides over the Duke's forces on Arrakis. The House's fleets of ornithopters ensure their superior air power. The Duke also wishes to develop an alliance with the Fremen, the native warriors of Dune.

House Harkonnen

The Harkonnens are ruled by the wicked Baron and come from the volcanic waste-planet of Giedi Prime. According to Lady Elara, the only thing human about the Harkonnen is their genetic makeup, as all humanity was abandoned long ago in favor of brutality and maliciousness. The Baron's Mentat, Hayt De Vries, was born from the flesh of a dead man in the Tleilaxu Flesh Vats.

House Ordos

The Ordos originate from a frigid, ice covered planet unnamed in Dune 2000 but later called Sigma Draconis IV in Emperor: Battle for Dune. As they import their goods from nearby star systems, House Ordos relies on their skills as merchants to make their profits; however, their wealth has made them increasingly paranoid. According to the manual, House Ordos buys all of its units instead of constructing them themselves. Unlike the other two houses, House Ordos is not mentioned in any of Frank Herbert's Dune novels, but it is mentioned in the non-canon Dune Encyclopedia.[1]

Gameplay

The player takes control of one of the three Houses and must fight for control of the spice melange on the planet Arrakis, or Dune. The player harvests spice for "solaris," the in-game currency, and uses the solaris to make units to supply his forces. The game uses a similar engine as Command and Conquer: Red Alert; however, unlike Dune II, the player can control more than one unit at a time.

In-game screenshot

Like most real-time strategy games, the game map initially starts with a fog of war, better known as "shroud", covering the entire map, with an exception to units' line of sight. As the units explore the map, the darkness is removed for the duration of the game.

Like Dune II, the player may construct concrete before placing buildings. In Dune II, all buildings would deteriorate regardless, but the concrete foundations slowed the process. However, in Dune 2000, the buildings do not deteriorate over time when built in their entirety on concrete.

Although each house has many common units, such as infantry, Wind Traps, and Mobile Construction Vehicles, each House also has its own set of units, such as the Atreides Sonic Tank, the Ordos Deviator and the Harkonnen Devastator. Houses Harkonnen and Atreides share the Trike, while House Ordos has an upgraded version, the Raider. Like many games of the Westwood franchise, a player can gain access to other Houses' special units by capturing an enemy building that can manufacture the desired units. House Ordos can obtain the Missile Tank by ordering it from the Starport when it would otherwise be inaccessible. After patch 1.06, the Harkonnens can eventually train the Sardaukar, which are soldier-fanatics loyal to the Corrino Emperor.
                                                          
Part 1
Link to download game : http://adf.ly/RRU1q
size of game : 351.14 KB
Program to mount Iso games Best : Deamon Tools
 Part 2
Link to download game : http://adf.ly/RRU8f
size of game : 150 MB
Part 3
Link to download game : http://adf.ly/RRUHD
size of game : 150 MB
Part 4
Link to download game : http://adf.ly/RRUMM
size of game : 150 MB
Part 5
Link to download game : http://adf.ly/RRUVB
size of game : 150 MB
                                                         
Instalation notes:
1. Download all game parts 1-5
2. put them in one folder and extract it from win zip
3. mount with deamon tools image Dune 2000
4. install game and run it
5. works very fine on my win 7
                                                   





SYSTEM REQUIREMENTS
MINIMUM PC REQUIREMENTS
Minimum CPU Type: Pentium
Minimum CPU Speed: 90 MHz
Minimum RAM Required: 16 MB
Minimum Hard Disk Space: 60 MB
Graphics Type: SVGA
Graphics Resolution: Multiple Resolutions
Color Depth: 256 Colors

Monday, June 24, 2013

Naruto Dawn Of Era Little Fighter

another great mod
                                               


                                                        
Link of game to download : http://adf.ly/R2yvO
size of game to download : 41.33 MB

Little Fighter Side Story v1.2

another great mod
                                                        
                                                              
Link of game to download : http://adf.ly/bR0HV
size of game to download : 78.01 MB